
I've been learning Godot in between drawing comic pages, hoping to translate Gemfarers into a videogame. One of the first issues that cropped up is that Gemfarers has always been about customization, due to starting as a miniatures game. Fortunately, I learned that 2D sprites have advanced quite a bit since I last looked into it. I spent an evening making a cut-out doll to practice with, and it turns out there are a lot more shared parts than I thought. So it looks like I can keep the same variety in a videogame.
The simplicity of the costumes also means they work at any size, so I can scale them for both on-field graphics and profile art (possibly with more detailed faces, if I can figure that out). Elf hands and digitigrade feet won't require entirely new art. The ogres and some other creatures would require their own set of parts.
By using 2D skeletons, I can animate the dolls in the game engine, instead of having to draw frames. I will have to make front and back versions, though.
My current plans are to start with creating a dollmaker for the site, essentially a character creator game. Following that, I'd like to upgrade it to a dress-up game, where you play as a tailor making outfits for gemfarers that match their gemaster's aesthetic. This will give me an opportunity to work the kinks out of the dolls and animations before working on a larger game.
I am planning on doing a simple dungeon crawler next, with exploration in the style of Steven Universe Attack the Light. It would involve a team of four gemfarers, so I might incorporate the four face buttons on a controller with the character's positions in a diamond.
Once I have the character creator and dungeon crawler, I will use them as the basis for the actual Gemfarers strategy game. The dungeon crawling would be side quests a single unit of four gemfarers from your larger team can go on to strengthen their bonds.
I am looking forward to adding videogames to the Gemfarers canon, but I am still planning on releasing the tabletop version, probably without miniatures at first. Hopefully Gemfarers and Bear Corner can grow into an unwieldy ecosystem of nonsense. And I promise to keep all of it in online right here for as long as possible.

